ADF symmetry options

From Serpent Wiki
Revision as of 17:04, 8 January 2019 by Ville Valtavirta (Talk | contribs)

Jump to: navigation, search

Square prism

Notes:

  • Faces and corners are referred to using compass directions, with north oriented in the direction of positive y-axis.
Symmetry option Equivalent surfaces Equivalent corners
0, NO, NONE - -
1, ALL W-S-E-N NW-NE-SE-SW
2, NS, SN N-S NW-SW, NE-SE
3, NESW, SWNE N-E, S-W SE-NW
4, EW, WE E-W SW-SE, NW-NE
5, NWSE, SWNE N-W, S-E NE-SW

Hexagonal prisms

Notes:

  • Faces and corners are numbered, and the indexes run clockwise starting from north face (Y-type) or counter clockwise starting from east face (X-type). The corner values start from the next corner in clockwise direction.
  • Note to developers: these need to be checked, especially for the corner values of the X-type.
Symmetry option Equivalent surfaces Equivalent corners
0, NO, NONE - -
1, ALL 1-2-3-4-5-6 1-2-3-4-5-6
2 2-6, 3-5 1-6, 2-5, 3-4
3 1-2, 3-6, 4-5 2-6, 3-5
4 1-3, 4-6 1-2, 3-6, 4-5
5 1-4, 2-3, 5-6 1-3, 4-6
6 2-4, 1-5 1-4, 2-3, 5-6
7 1-6, 2-5, 3-4 2-4, 1-5