Rotating Translating STL Bunny

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This example demonstrates the use of time-dependent transformations in the context of STL-objects. Time dependent transformations are also applicable to other Serpent objects.

Input

bunny.stl

Output

From the 180 plots rendered for each of the three plotting planes the following animation can be compiled:

Resulting movement of the bunny. Compiled from 180 individual frames plotted during the simulation time-intervals.


Notes

  • The transformations are updated at time-interval boundaries, which means that the geometry is static for each time-interval.
  • The positions of neutrons and precursors are not updated as the transformations are updated.