Difference between revisions of "Rotating Translating STL Bunny"
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== Running == | == Running == | ||
− | '''NOTE:''' Since the delayed neutron precursors are not rotated and/or translated alongside with the geometry, some of them will fall outside of the bunny during some parts of the simulation | + | '''NOTE:''' Since the delayed neutron precursors are not rotated and/or translated alongside with the geometry, some of them will fall outside of the bunny during some parts of the simulation and be emitted from the void-part of the geometry instead. This will lead to a number of warning messages such as |
<nowiki>***** Tue Jun 20 14:58:13 2017 (seed = 1497959831) | <nowiki>***** Tue Jun 20 14:58:13 2017 (seed = 1497959831) |
Revision as of 14:02, 20 June 2017
This example demonstrates the use of time-dependent transformations in the context of STL-objects. Time dependent transformations are also applicable to other Serpent objects.
Input
Running
NOTE: Since the delayed neutron precursors are not rotated and/or translated alongside with the geometry, some of them will fall outside of the bunny during some parts of the simulation and be emitted from the void-part of the geometry instead. This will lead to a number of warning messages such as
***** Tue Jun 20 14:58:13 2017 (seed = 1497959831) Warning message from function SamplePointDelnu: Precursor is not in material? x = -2.443193E+00, y = -4.201429E+00, z = 9.463751E+00 Cell name 4
Output
From the 180 plots rendered for each of the three plotting planes the following animation can be compiled:
Notes
- The transformations are updated at time-interval boundaries, which means that the geometry is static for each time-interval.
- The positions of neutrons and precursors are not updated as the transformations are updated.