Rotating Translating STL Bunny

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This example demonstrates the use of time-dependent transformations in the context of STL-objects. Time dependent transformations are also applicable to other Serpent objects.




From the 180 plots rendered for each of the three plotting planes the following animation can be compiled:

Resulting movement of the bunny. Compiled from 180 individual frames plotted during the simulation time-intervals.


  • The transformations are updated at time-interval boundaries, which means that the geometry is static for each time-interval.
  • The positions of neutrons and precursors are not updated as the transformations are updated.